Padding? The Urth list — 6 messages, 5 voices, 30 Nov 2010 https://urth.darkrealm.vip/thread/urth/5786 Exported from an unofficial mirror of a public mailing list. Copyright in each message remains with the person who wrote it. Email addresses are obscured as `user at host`, the form the original archive published. This file was rebuilt from parsed fields rather than retained headers, so it is faithful in content but not byte-exact. ============================================================================== Mo Holkar — 30 Nov 2010, 11:16 Hi all, One of Wolfe's comments in the Cooney interview, linked here recently, caught my eye. Re BotNS: "If you look in the third book, you will find a storytelling contest that’s strictly padding. That contest got me a really good review in Playboy Magazine — and I’ve always been grateful to it for that reason." I have always seen the storytelling contest as narratively and thematically important. We step back from the main action, and get a succession of insights into the metaphysics of the characters' world. We then read on with somewhat renewed eyes. I guess we can continue to believe that Wolfe is being a little disingenuous when he says it's "strictly" padding. But it is slightly sobering to reflect that if BotNS had remained a trilogy, it wouldn't have been included. Although perhaps you may feel that this is post hoc reasoning, and really it is indeed padding that we could have done happily without? best wishes, Mo # ~ # ~ # WolfeWiki -- a wiki about Gene Wolfe http://www.wolfewiki.com/pmwiki/ ------------------------------------------------------------------------------ Daniel Petersen — 30 Nov 2010, 12:14 in reply to Mo Holkar I suspect he did indeed add it as 'strictly' a means of padding out the story, but that in the writing of it he (consciously or unconsciously) made it a crucial element to the whole BotNS as you suggest. And yes, I'm sure he's being deviously modest and facetiously flippant as his pleasure at its favourable review shows. > On Tue, Nov 30, 2010 at 11:16 AM, Mo Holkar wrote: > Hi all, > > One of Wolfe's comments in the Cooney interview, linked here recently, > caught my eye. Re BotNS: > > "If you look in the third book, you will find a storytelling contest that’s > strictly padding. That contest got me a really good review in Playboy > Magazine — and I’ve always been grateful to it for that reason." > > I have always seen the storytelling contest as narratively and thematically > important. We step back from the main action, and get a succession of > insights into the metaphysics of the characters' world. We then read on with > somewhat renewed eyes. > > I guess we can continue to believe that Wolfe is being a little > disingenuous when he says it's "strictly" padding. But it is slightly > sobering to reflect that if BotNS had remained a trilogy, it wouldn't have > been included. > > Although perhaps you may feel that this is post hoc reasoning, and really > it is indeed padding that we could have done happily without? > > best wishes, > > Mo > > > # ~ # ~ # > > WolfeWiki -- a wiki about Gene Wolfe > http://www.wolfewiki.com/pmwiki/ > _______________________________________________ ------------------------------------------------------------------------------ Son of Witz — 30 Nov 2010, 17:31 in reply to Mo Holkar Wait, Isn't the storytelling contest in the fourth book, in the Lazaret? I feel that stuff is obliquely relevant, but mostly padding. I can barely stand that contest in the Lazaret. ~Mike > On Nov 30, 2010, at 3:16 AM, Mo Holkar wrote: > Hi all, > > One of Wolfe's comments in the Cooney interview, linked here recently, caught my eye. Re BotNS: > > "If you look in the third book, you will find a storytelling contest that’s strictly padding. That contest got me a really good review in Playboy Magazine — and I’ve always been grateful to it for that reason." > > I have always seen the storytelling contest as narratively and thematically important. We step back from the main action, and get a succession of insights into the metaphysics of the characters' world. We then read on with somewhat renewed eyes. > > I guess we can continue to believe that Wolfe is being a little disingenuous when he says it's "strictly" padding. But it is slightly sobering to reflect that if BotNS had remained a trilogy, it wouldn't have been included. > > Although perhaps you may feel that this is post hoc reasoning, and really it is indeed padding that we could have done happily without? > > best wishes, > > Mo > > > # ~ # ~ # > > WolfeWiki -- a wiki about Gene Wolfe > http://www.wolfewiki.com/pmwiki/ > _______________________________________________ ------------------------------------------------------------------------------ Craig Brewer — 30 Nov 2010, 18:02 in reply to Son of Witz It seems like there are different ways to take it. When I first read it, I thought, "And here's Wolfe deciding to be 'literary.' Let's stop the 'quest-adventure' and do some thematic ruminating!" After I got more interested in the world of Urth, it seemed like perfectly appropriate "world building" stuff. It was almost generically appropriate. Then, even later, when I was interested in the cultural/religious aspects of Urth, it seemed like a series of interesting philosophical digressions. Looking back now, it was probably Wolfe doing some of all of that. It seems perfectly appropriate that the original STORY could have done without it. And my bet is that when Wolfe was originally writing the thing, he was thinking primarily as a professional genre writer would: I have my story, and now I have to add to it because my editor/publisher wants more. I don't want to screw up the plot I've laid out, so how can I add to this appropriately in a way that won't require all kinds of plot-level restructuring? So it probably was padding, in terms of word count. But a good writer will still make padding add to the overall work, which I think this does. It certainly interrupts the "forward movement" of the story (and maybe we can fault it for that...Wolfe even seems to, and I can understand how the "storyteller" in him might be a bit irritated with those passages), but it still contributes to Urth. I wouldn't want to do without it, myself, just as I wouldn't want to do without any of the other Brown Book stories (and still want more!). ----- Original Message ---- From: Son of Witz To: The Urth Mailing List Sent: Tue, November 30, 2010 11:31:54 AM Subject: Re: (urth) Padding? Wait, Isn't the storytelling contest in the fourth book, in the Lazaret? I feel that stuff is obliquely relevant, but mostly padding. I can barely stand that contest in the Lazaret. ~Mike > On Nov 30, 2010, at 3:16 AM, Mo Holkar wrote: > Hi all, > > One of Wolfe's comments in the Cooney interview, linked here recently, caught > my eye. Re BotNS: > > "If you look in the third book, you will find a storytelling contest that’s > strictly padding. That contest got me a really good review in Playboy Magazine ? > and I’ve always been grateful to it for that reason." > > I have always seen the storytelling contest as narratively and thematically > important. We step back from the main action, and get a succession of insights > into the metaphysics of the characters' world. We then read on with somewhat > renewed eyes. > > I guess we can continue to believe that Wolfe is being a little disingenuous > when he says it's "strictly" padding. But it is slightly sobering to reflect > that if BotNS had remained a trilogy, it wouldn't have been included. > > Although perhaps you may feel that this is post hoc reasoning, and really it is > indeed padding that we could have done happily without? > > best wishes, > > Mo > > > # ~ # ~ # > > WolfeWiki -- a wiki about Gene Wolfe > http://www.wolfewiki.com/pmwiki/ > _______________________________________________ > Urth Mailing List > To post, write urth at urth.net > Subscription/information: http://www.urth.net ------------------------------------------------------------------------------ António Pedro Marques — 30 Nov 2010, 18:16 in reply to Craig Brewer Craig Brewer wrote (30-11-2010 18:02): > (...) And my bet is that when Wolfe was originally writing the thing, he > was thinking primarily as a professional genre writer would: I have my > story, and now I have to add to it because my editor/publisher wants > more. I don't want to screw up the plot I've laid out, so how can I add > to this appropriately in a way that won't require all kinds of plot-level > restructuring? Iinm NS was to be a trilogy, but then the third volume was promising to get too big, so it had to be split. Then yes, some padding may have been needed to fatten one of the resulting volumes. ------------------------------------------------------------------------------ Son of Witz — 30 Nov 2010, 20:01 in reply to Craig Brewer I think all that is very apt, Brewer. And as I wrestle with each sentance of this book, I ultimately find the stories rewarding. Just last friday night, I came home from work to an empty house, my family out of town becaude they had the day off when I didn't. Suddenly Halvard's story, which I previously had no use for, became very relevant. What a monster I would be without my family to keep me on the path. As Ava says: "Like the man your friend talked about, most men think they make their homes for their families, but the fact is that they make both homes and families for themselves. ~witz > On Nov 30, 2010, at 10:02 AM, Craig Brewer wrote: > It seems like there are different ways to take it. > > When I first read it, I thought, "And here's Wolfe deciding to be 'literary.' > Let's stop the 'quest-adventure' and do some thematic ruminating!" > > After I got more interested in the world of Urth, it seemed like perfectly > appropriate "world building" stuff. It was almost generically appropriate. > > Then, even later, when I was interested in the cultural/religious aspects of > Urth, it seemed like a series of interesting philosophical digressions. > > Looking back now, it was probably Wolfe doing some of all of that. It seems > perfectly appropriate that the original STORY could have done without it. And my > bet is that when Wolfe was originally writing the thing, he was thinking > primarily as a professional genre writer would: I have my story, and now I have > to add to it because my editor/publisher wants more. I don't want to screw up > the plot I've laid out, so how can I add to this appropriately in a way that > won't require all kinds of plot-level restructuring? > > So it probably was padding, in terms of word count. But a good writer will still > make padding add to the overall work, which I think this does. It certainly > interrupts the "forward movement" of the story (and maybe we can fault it for > that...Wolfe even seems to, and I can understand how the "storyteller" in him > might be a bit irritated with those passages), but it still contributes to Urth. > I wouldn't want to do without it, myself, just as I wouldn't want to do without > any of the other Brown Book stories (and still want more!). > > > > ----- Original Message ---- > From: Son of Witz > To: The Urth Mailing List > Sent: Tue, November 30, 2010 11:31:54 AM > Subject: Re: (urth) Padding? > > Wait, Isn't the storytelling contest in the fourth book, in the Lazaret? > I feel that stuff is obliquely relevant, but mostly padding. I can barely stand > that contest in the Lazaret. > > ~Mike > > On Nov 30, 2010, at 3:16 AM, Mo Holkar wrote: > > Hi all, > > > > One of Wolfe's comments in the Cooney interview, linked here recently, caught > > my eye. Re BotNS: > > > > "If you look in the third book, you will find a storytelling contest that’s > > strictly padding. That contest got me a really good review in Playboy Magazine ? > > and I’ve always been grateful to it for that reason." > > > > I have always seen the storytelling contest as narratively and thematically > > important. We step back from the main action, and get a succession of insights > > into the metaphysics of the characters' world. We then read on with somewhat > > renewed eyes. > > > > I guess we can continue to believe that Wolfe is being a little disingenuous > > when he says it's "strictly" padding. But it is slightly sobering to reflect > > that if BotNS had remained a trilogy, it wouldn't have been included. > > > > Although perhaps you may feel that this is post hoc reasoning, and really it is > > indeed padding that we could have done happily without? > > > > best wishes, > > > > Mo > > > > > > # ~ # ~ # > > > > WolfeWiki -- a wiki about Gene Wolfe > > http://www.wolfewiki.com/pmwiki/ > > _______________________________________________ ------------------------------------------------------------------------------