On Thu, Feb 10, 2011 at 2:40 PM, Marc Aramini <marcaramini at yahoo.com> wrote:
I guess what I see as inscrutable is the relationship between the game and the reality. Is there a "real" society outside the allegory of the game?
Because its pretty harsh to just kill your allies, and works symbolically and metaphorically but not realistically. What is the point of the game?
Real power? Entertainment?
--- On Thu, 2/10/11, James Wynn <crushtv at gmail.com> wrote:
From: James Wynn <crushtv at gmail.com>
Subject: Re: (urth) Bloodsport
To: "The Urth Mailing List" <urth at lists.urth.net>
Date: Thursday, February 10, 2011, 12:28 PM
> I'm not sure I would call it
"bizarre". Perhaps I'm missing something. I didn't find it
in the least inscrutable.
I think thematically it's a Liberation story. The
characters are forced to play a game based on chess but the
rules are not the same. For example, there are "bowmen"
(perhaps they are equivalent to a rook). The Queening
process of the pawn is a chess allegory as you say but it is
motivationally justified on two levels:
1) On a literary level, when Lurn, as a pawn, queened
herself she restarted the game. In doing so, the Valorius'
(the Knight's) obligations were set in stone. He had to take
her out. This is not determinism. This was a course of
action that she consciously chose for the purpose of gaining
power.
2) Valorius' actual motivations were not game-related. They
were related to notions of liberty--he did not want the
tyrannical governmental system resurrected after the good
fortune of it being destroyed. She took power based on the
legality of the destroyed tyranny and declared her intention
to restart it along with the games that just previously had
the two of them trying to kill each other for no good
reason. It seems that Valorius thought it quite credible
that she would succeed.
You say power corrupting absolutely is not a common Wolfe
theme. That's true. But opposing Power for its Own Sake
(that is, tyranny) is a common Wolfe theme. Silk is a
revolutionary. The Rajan is a revolutionary. Able meets and
defeats (or reforms) several tyrants.
On a side note:
The name Hunas is an phonetic spelling of Hunus, that is,
Latin for "Huns".
Valorius' name also suggests a Roman culture.
However, I can't find any reference, foreign or domestic,
for "Lurn".
Where did he pull that from? I just can't believe it's
merely a bad reference to "lune". Wolfe does better than
that.
When I read the part about Lurn's "moon" people, I could
have sworn I recalled one of the sides of chess being the
"moon" side or something. I couldn't remember what the other
side was. But I don't find any source for that
recollection.
It's difficult to determine whether Lurn's side is White or
Black. It could be either with her black hair or her albino
white skin. Presumably this was intentional, and cleverly
done.
ᚹ
On 2/10/2011 1:33 PM, Marc Aramini wrote:
Yeah. I don't know that I have much insightful
to say, I need to re-read it. On one level I think it
speaks of how any combat is just an accident of allegiances,
but that's a weird message coming from Wolfe. Chess,
Allegory, I don't know. I feel like it begs for
explication. Maybe I'll look at it again, but the
queening process and the subsequent shift towards
"overthrowing tyrants" is bizarre.
--- On Thu, 2/10/11, James Wynn<crushtv at gmail.com>
wrote:
From: James Wynn<crushtv at gmail.com>
Subject: (urth) Bloodsport