5HC--Shadow Ids
m.driussi · 02 Jun 1998, 16:16
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From: m.driussi at genie.com
Subject: (urth) 5HC--Shadow Ids
Date: Tue, 2 Jun 98 16:16:00 GMT
Message-ID: <urth-v0012-0057 at digest.urth.net>
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My sense of the Shadow Children and why a last one ("call me Ishi")
produces a Group Norm of Self/Other confusion:
Please correct me. I think the name sets change entirely for each
number group of Shadow Children.
When there is only one Shadow Child, he is "Wolf."
When there are five (or maybe six? if we include the newly adopted
one) then one of the group (or each?) is "Swan."
At stages in between one and five (or six) there are "Foxfire,"
"Hatcher," "Hunter."
To make one set of all this (under the possibly incorrect assumption
that new names are added to the list rather than having an entirely
different list for each group size):
1. Wolf
2. Foxfire
3. Hatcher
4. Hunter
5. Swan
6. (the New One)
Well anyway, we don't know what the optimum number of Shadow Children
is. When it gets down to one, i.e., "Wolf," it is actually =3Dtwo=3D
because Sandwalker (adopted as "the New One" in my terminology above)
is still there.
So we don't really know what a lone Shadow Child would be called.
And we do know that the Group Norm of "Wolf" in "A Story" is one
Shadow Child and one something-more-human, that is to say, the Group
Norm is now 50% Shadow Child and 50% human, where it started out as
84% Shadow Child and 15% human. Thus the fuzzy nature of tribal
identity at this later stage.
Throw me a bone, as it is said.
=3Dmantis=3D
*More Wolfe info & archive of this list at http://www.urth.net/urth/
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