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Avern Duel Tee Shirt

Gwern Branwen · 14 Feb 2009, 17:33 · from 2009-February.txt.gz

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From: gwern0 at gmail.com (Gwern Branwen)
Date: Sat, 14 Feb 2009 12:33:29 -0500
Subject: (urth) Avern Duel Tee Shirt
In-Reply-To: <52113AC3-B75F-406B-A8C7-2BB3EC4926B4 at butcherbaker.org>
References: <W4872011152246051234549156@webmail15> <49967B07.9030203 at io.com>
	<52113AC3-B75F-406B-A8C7-2BB3EC4926B4 at butcherbaker.org>
Message-ID: <cbf55b100902140933ne83f1a4m7bdb621cd7420a0 at mail.gmail.com>

On Sat, Feb 14, 2009 at 12:11 PM, Son of Witz
<sonofwitz at butcherbaker.org> wrote:
>
> On Feb 14, 2009, at 12:04 AM, Jeff Wilson wrote:
>
>>
>> Very spiffy illustration, Witz!
>>
>> I don't recognize the silhouette in front of the sun?
>>
>
> thanks.
> during that scene, the shield wall of Nessus is visible, and has climbed
> almost half across the sun. something like that. It's still a stretch away
> from the sanquinary field so I didn't make it tower over them. Those little
> curved raised sections in the silhouette of the wall were my lame first take
> on a little detail where wall sections met.
> I realize at each section there should be a bartizan (is that the right
> word) or turrets.  I wasn't sure how "castle" to make it.
> I'd be open to suggestions about that detail, since I've been sketching
> Nessus and Citadel landscapes. I'm now more inclined to put a spiky turret
> on them.
>
> I'm also unsure about the Sun's radiant lines.  I didn't think, with my one
> color limitation, that it would register as a sun without them, but the
> lines probably make the sun look too healthy and strong.

> ~witz

Perhaps you could add plague spots/disease spots? Like sunspots.

(Although maybe shading is not doable for the t-shirt and just dark
spots don't convey the sickliness.)

-- 
gwern

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