Sea Monsters
James Wynn · 30 May 2011, 20:11
· from 2011-May.txt.gz
This is the message as the crawl holds it, before anything
here touched it. What the conversation shows has been through ingest: transfer
encodings decoded, attachments dropped, quote markers repaired, and the
archiver’s ? resolved into quotation marks and dashes. Those
repairs are judgements and some of them are wrong, which is what this page is
for. Email addresses are obscured here as they are everywhere else on the site,
so it is before our repairs rather than byte for byte.
From: crushtv at gmail.com (James Wynn) Date: Mon, 30 May 2011 15:11:24 -0500 Subject: (urth) Sea Monsters In-Reply-To: <SNT123-w2349FE8950ABE73699F86FCF780 at phx.gbl> References: <SNT123-w2349FE8950ABE73699F86FCF780 at phx.gbl> Message-ID: <4DE3F9EC.8080108 at gmail.com> > Andrew Mason: > Several things here: . > a. There are two big monsters and an indeterminate number of little > monsters - perhaps as many as fifteen, though we can't know that. > b. It explains what Erebus is doing so far north, though his base was > in the south. > c. It explains how they came to dominate the Ascians - by originally > offering themselves as servants. > d. It shows that the monsters were already established on Urth in > Typhon';s time - which fits _Short Sun_, but does not seem to fit, on > a natural reading, Typhon;s words in SOTL. Come to think of it, this > might be relevant to the question of a changing chronology. Thanks Andrew. Certainly a) and c) are in line with my understanding til now. I disagree that it contradicts what Typhon says. It only provides more information. > Lee Berman: > That's why I recently asked James about his > contention that Erebus is long dead. Personally, I suspect WOlfe intends these > creatures, like their mythological analogs, to be essentially immortal. Like all > (false?) gods, their power and survival depend the number (and fervency) of their > followers. From Calde of the Long Sun: [Silk says,] "The gods are immortal, ageless. It's their immortality that makes them gods, really, more than anything else." [...] [Quetzal replies, ] "Echidna told you Pas is dead, and you can't help believing her. I've known it for thirty years, since shortly after his death, in fact. How did he die? How could he? [...] When I was made Prolocutor, Patera Calde, we had a vase at the Palace that had been thrown on the Short Sun Whorl, a beautiful thing. They told me it was five hundred years old. Almost inconceivable. Do you agree? And priceless, I would say, Your Cognizance. Lemur wanted to frighten me, to show me how ruthless he could be. I already knew, but he didn't know I did. I think he thought that if I did I'd never dare oppose him. He took that vase from its stand and smashed it at my feet. [...] Look, now. That vase was immortal. It didn't age. It was proof against disease. But it could be destroyed, as it was. So could Pas. He couldn't age, or even fall sick. But he could be destroyed, and he was." And for a being like Pas, death was not necessarily the end. > Lee: > But most especially in Short Sun, I find that trilogy bookended by a depictions of The > Mother (partly via Seawrack) in in OBW and Great Scylla in RttW which are much more > graphic views than anything we get in BotNS (except for giant Tzadkiel's pinching off a > small version of herself). I think The Mother and Great Scylla highly qualify as > Lovecraftian leviathan monstrosities and I find their presence to have a behind-the-scenes > impact on the story at least as great as Abaia and Erebus in BotNS. The Rajan calls Scylla and Mother "sisters", but I suspect they are in someway the same. If Wolfe thinks he was provided enough clues to know one way or the other, then I missed it. Yet, her ability to absorb Cilinia implies to me that Scylla is not merely a biological creature. Or if she is, then she of some biology that is similar but greater than the Neighbors. J.
An unofficial mirror of a public mailing list · about & removal requests · download the archive · before the list · original archive at urth.net