Like a good Neighbor
David Stockhoff · 21 Nov 2011, 16:33
· from 2011-November.txt.gz
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From: dstockhoff at verizon.net (David Stockhoff) Date: Mon, 21 Nov 2011 11:33:18 -0500 Subject: (urth) Like a good Neighbor In-Reply-To: <4ECA74F9.1080206 at gmail.com> References: <1321817334.83564.YahooMailClassic at web161801.mail.bf1.yahoo.com> <4EC95947.9000808 at irit.fr> <4ECA6D63.5030205 at verizon.net> <4ECA74F9.1080206 at gmail.com> Message-ID: <4ECA7D4E.80109 at verizon.net> On 11/21/2011 10:57 AM, Ant?nio Pedro Marques wrote: > David Stockhoff wrote (21-11-2011 15:25): >> Why do you think a death here harms the story? > > I think the problem with Horn dying at this point is the consequence - > that either there is no more Horn or Horn resurrects. The first makes > the whole story a sham (not so much for us as for the characters), the > second introduces an element that not only seems to be otherwise > absent from LS/SS, but is applied to Horn in particular with no > justification. OK. What justification is needed for a character on a great, impossible quest to die and be resurrected before he achieves his goal?
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