Like a good Neighbor
David Stockhoff · 22 Nov 2011, 15:40
· from 2011-November.txt.gz
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From: dstockhoff at verizon.net (David Stockhoff) Date: Tue, 22 Nov 2011 10:40:00 -0500 Subject: (urth) Like a good Neighbor In-Reply-To: <4ECBC0FE.9050106 at gmail.com> References: <SNT123-W361537C008E22D0F473BD7CFC80 at phx.gbl> <4ECBC0FE.9050106 at gmail.com> Message-ID: <4ECBC250.6090602 at verizon.net> On 11/22/2011 10:34 AM, Ant?nio Pedro Marques wrote: > > A big problem in SS is that while the setting is much closer to us > than in LS - real planets, real people, real societies, real > technology, instead of the artificiality of most things aboard the > Whorl - there are definitely truly alien elements which we can make > little sense of - Babbie, the Mother, Seawrack, giant rays, the island > of the pit, Neighbours, the Inhumi. In LS all is comfortably man-made, > albeit 'made'. That's absolutely true. Blue especially is deceptively simple.
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