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Like a good Neighbor

David Stockhoff · 22 Nov 2011, 15:40 · from 2011-November.txt.gz

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From: dstockhoff at verizon.net (David Stockhoff)
Date: Tue, 22 Nov 2011 10:40:00 -0500
Subject: (urth) Like a good Neighbor
In-Reply-To: <4ECBC0FE.9050106 at gmail.com>
References: <SNT123-W361537C008E22D0F473BD7CFC80 at phx.gbl>
	<4ECBC0FE.9050106 at gmail.com>
Message-ID: <4ECBC250.6090602 at verizon.net>

On 11/22/2011 10:34 AM, Ant?nio Pedro Marques wrote:
>
> A big problem in SS is that while the setting is much closer to us 
> than in LS - real planets, real people, real societies, real 
> technology, instead of the artificiality of most things aboard the 
> Whorl - there are definitely truly alien elements which we can make 
> little sense of - Babbie, the Mother, Seawrack, giant rays, the island 
> of the pit, Neighbours, the Inhumi. In LS all is comfortably man-made, 
> albeit 'made'. 

That's absolutely true. Blue especially is deceptively simple.

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