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shader subjects

Keith Bennett · 21 Apr 1997, 16:24 · from whorl-v0005.mbox · original

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From: keith at nti.com (Keith Bennett)
Subject: (whorl) shader subjects
Date: Mon, 21 Apr 1997 16:24:42
Message-ID: <whorl-v0005-0238 at digest.urth.net>
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[Posted from WHORL, the mailing list for Gene Wolfe's Book of the Long Sun]

	I think that the Whorl rotates around the "LongSun". The sun and the=20
shade would be stationary in relation to the center of rotation (Mainframe).
	Concerning the shadows of the mountains, I believe that they are=20
spoken of as "filling the valleys to the brim".  If so then its hard to=20
believe that reflected light would be even close to bright enough to cast=20
those types of shadows.

Reef







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