Urth Net

Index · 1 message · 21 Apr 1997

shader subjectsWhorl

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Keith Bennett21 Apr 1997, 16:24originalas archived
shader subjects
I think that the Whorl rotates around the "LongSun". The sun and the shade would be stationary in relation to the center of rotation (Mainframe). Concerning the shadows of the mountains, I believe that they are spoken of as "filling the valleys to the brim". If so then its hard to believe that reflected light would be even close to bright enough to cast those types of shadows. Reef

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